Unity Engine Lab Project 03 – Timer

Another in the series of tutorial lab projects from Walker Boys Studio.

This was an interesting lab focusing on the development of tools likely to come in handy later.  Specifically, it culminated in the development of the app here, which is just an extremely versatile timer/stopwatch that handles many functions common to games, presented using an animation sprite sheet interpreted onto a few planes.  I don’t know, it’s pretty cool to me.  I started kind of wanting to hurl bricks at the screen during the tutorial videos, though, and probably for a variety of reasons.

Anyways, Click Here to play it!

 

 

Unity Engine Lab Project 02 – Space Shooter

The next in a series of tutorial lab projects from Walker Boys Studio.

The description of the project made it sound like an asteroids clone, and I started getting ahead of the teacher until, before I knew it, I had made a full asteroids control scheme for it.  It turned out not to be what the project asked for, but I didn’t feel like wasting it, so there you go.  It was pretty fun to develop, actually, but it really just made me want to move on to personal projects.  Must resist for just a little longer…

Click here to play, and have fun!

Unity Engine Lab Project 01 – Click and Click

I’ve been toying around with the Unity 3D engine recently, thinking about starting up a game project with it.  This is my first lab project, as directed via the online tutorial resource Walker Boys Studio:

Click here to play the game.

 

This will open up in your browser in a new tab, and probably will require a Unity web plugin download. Obviously it’s a fairly simple game, but I thought I’d track my progress anyways.  Enjoy!