Yet another tutorial lab project from Walker Boys Studio.
This one took me longer to complete and put up here, for various reasons. There is one more lab available, but I don’t think I will take them up on it. This one left kind of a bad taste in my mouth, since all of the groundwork for the game was already laid (and laid poorly) by them when I started the project. Further, I took issue with many of the ways they went about things in this project, but deviating from it resulted in a lot more changes to the groundwork (I deviated anyways). In the end, it was an interesting project, and I definitely learned some important things, but I think I’m going to head out on my own now and start making something I want to make.
Not that the end product for this one was bad! I think it came out pretty well, even if I was too lazy to make a second level for it. (Maybe I’ll get around to that some time.) I expanded on several things from the project, making some animations more fluid or some interactions more reliable and complex. It’s not perfect still, but enjoy: