Unity Engine Lab Project 04 – 2D Mario Clone

Yet another tutorial lab project from Walker Boys Studio.

This one took me longer to complete and put up here, for various reasons.  There is one more lab available, but I don’t think I will take them up on it.  This one left kind of a bad taste in my mouth, since all of the groundwork for the game was already laid (and laid poorly) by them when I started the project.  Further, I took issue with many of the ways they went about things in this project, but deviating from it resulted in a lot more changes to the groundwork (I deviated anyways).  In the end, it was an interesting project, and I definitely learned some important things, but I think I’m going to head out on my own now and start making something I want to make.

Not that the end product for this one was bad!  I think it came out pretty well, even if I was too lazy to make a second level for it.  (Maybe I’ll get around to that some time.)  I expanded on several things from the project, making some animations more fluid or some interactions more reliable and complex.  It’s not perfect still, but enjoy:

Click Here to Play It!

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